This texture was created using a full photogrammetry workflow to capture a highly detailed ground surface consisting of compacted dirt, Gravel Stones and natural erosion patterns. The material was processed to be fully tileable and rendered in Marmoset Toolbag to showcase real-time lighting and shading performance.
Turntable Render:
https://www.youtube.com/shorts/sy11nvq4XGQ
Resolution: 4K PBR texture set
Workflow: Reality'Scan + Substance 3D + Marmoset
Maps: Albedo, Normal, MRAH
Use case: Ideal for real-time environments, cinematic landscapes, or game worlds with a grounded natural style.
This project is part of my ongoing research into realistic surface scanning and environmental material development. Feedback is always welcome!