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Realistic Ground Gravel Texture 02

This texture was created using a full photogrammetry workflow to capture a highly detailed ground surface consisting of compacted dirt, Gravel Stones and natural erosion patterns. The material was processed to be fully tileable and rendered in Marmoset Toolbag to showcase real-time lighting and shading performance.

Turntable Render:
https://youtube.com/shorts/6oLcNIY6O0I

Resolution: 4K PBR texture set

Workflow: Reality'Scan + Substance 3D + Marmoset

Maps: Albedo, Normal, MRAH

Use case: Ideal for real-time environments, cinematic landscapes, or game worlds with a grounded natural style.

This project is part of my ongoing research into realistic surface scanning and environmental material development. Feedback is always welcome!